This product, created for MIT 513-Computer Based Instruction, is an
instructional multimedia project constructed in Authorware. It was created
to practice computer based design principles while learning the popular
authoring software. Most of the work was done in class in the presence of
classmates, who were very helpful to one another in solving problems in working
with this difficult software.
This product required a task analysis of the math lesson, identifying entry level skills and necessary cognitive abilities. Support for the learner was provided in a glossary of terms, a table of mathematical operators, and a times table for reference. A storyboard was created in PowerPoint before beginning the design in Authorware. Graphics were gleaned from the Web and incorporated into the lesson.
This lesson was an experimental undertaking. Although I learned a lot about Authorware, I was not able to complete the project to the level of satisfaction I would require to use this lesson in actual practice. Because I do not see Authorware as the authoring tool of the future, I do not intend to revisit and improve this product. I am instead learning to use Macromedia's Flash software, which I see as a more powerful and user-friendly application. I will, however, be able to make use of the computer based instructional design techniques and considerations that I learned in developing this product.
This was an individual product, but it turned out accidentally to be collaborative in nature because the students in the class were eager to help each other with hints and tips, and shared efforts to solve problems that occurred in others' products. Although not a stated objective of the course, it was a valuable lesson in the advantage of collaboration in improving the level of knowledge of learners.
I believe this product succeeded on several levels even though the final product lacked a truly professional look and feel. I was able to create a level of interactivity to mediate the instruction. I was able to use animation as a form of feedback. I was able to use a motivating paradigm, baseball, to increase the interest of the targeted learners. This was a truly challenging project. Although I feel I would need more time to be involved with the Authorware software to be productive, this project gave me a good resource of knowledge should I be employed in a situation where Authorware is the preferred authoring tool.
Domain of Instructional Design | ||
Competency | Artifacts | Rationale |
Conduct analysis of jobs/tasks and content. | Task analysis [.doc] | This artifact demonstrates an analysis of the tasks in a hierarchal order. |
Sequence learner outcome | Storyboard [.ppt] | This storyboard was used in planning to sequence the instruction. |
Specify instructional strategies and sequence the instructional strategies | Make a Hit with Math Tutorial |
This artifact demonstrates the sequence of instructional strategies
through navigation buttons and menus.
|
Domain of Instructional Development |
||
Competency | Artifacts | Rationale |
Demonstrate knowledge of computer utilization practices and the ability to apply them in instructional settings including: computer literacy, software selection and evaluation, instructional management, hypermedia development and distance learning. | Make a Hit with Math Tutorial | This
artifact is an example of hypermedia development.
|
Design and produce computer-based instruction, including drill-and-practice and tutorial programs. |
Make a Hit with Math Tutorial
|
This
artifact is an example of a computer-based tutorial. |
Design and produce interactive multimedia systems. |
Make a Hit with Math Tutorial Quizzes |
This
artifact contains interactive math and verbal information quizzes
. |
Demonstrate knowledge and ability to design and produce self-instructional modules, training manuals, instructor's guides, and job aids. | Make a Hit with Math Tutorial | This
module is self-instructional. |
Design and produce mediated instruction. |
Make a Hit with Math Tutorial Menu Glossary Help |
This artifact uses examples of mediated instruction giving help and feedback to learners. |